Jean-Edouard
Marconnet
/ TECHNICAL ARTIST
Timber Farming Construction
The Project
On this project, my plan was to establish a procedural system able to generate timber farming houses with lot of controls.
For the references, I was inspired by the Alsatian architecture in the north-east of France.
This project is the first I did with Houdini and the first involving procedural modeling. It was really interesting to discover new aspects of the software but also to try to translate construction methods into it in order to offer a complete and efficient tool.
For the construction, I decided to make a system of individual houses and not terraced, with a maximum of two floors and each of them treated individually. I will not explain in detail each step of the system but show them through small videos.
Ground Floor
Beams Placement
Openings Path
Floors
First Floor
Second Floor
Shaping Path
Roofs
Gable Roof
Gambrel Roof
Half-hipped Roof
Roof Tiles
Windows Path
Elements
Renders
Basic Form
Second Form
Third Form
Controllers
Final Graph