Jean-Edouard
Marconnet
/ TECHNICAL ARTIST




The Project
Created by: Game Artists: Jean-Edouard MARCONNET, Vincent GAUTIER, Guillaume HUC, Sebastian VILLALBA / Game Designer: Thomas CAYUELAS / Composers: Sebatian HALAS, Emma LUTRINGER / Specialist Student - Modelling&Surfacing: Julie CRUETTE
Mercand is an economic management game which takes place the county of Forez (France) during the hundred years war. The player will embody a merchant who will take economic control of the region with the goal of establishing his own business empire.
The player faces environmental challenges and natural hazards, either historically based or fictionalized, that affect his gameplay.
The main objective of the game is for the player to acquire a certain amount of money and a number of workshops in each of the five cities throughout Forez county, which is currently known as the Loire region.
The game's context and environmental details are historically accurate. For this project, we are working with a number of iconic references and an history professor, who has been guiding us since the beginning.
The game is available free here : https://artfx-school.itch.io/mercand
Trailer
Gameplay
What i did ?
My Art Work
2D Work
Blueprints
Events Illustration




Loading Screen

3D Work
Villagers


19 143 232 Polys
6 349 Polys
20 872 656 Polys
8 518 Polys
Sculpt and Retopology done with :



Rig and Skin done with :


Rig and Skin done with : and Auri





Animation done with :











Textures done with the materials of Vincent GAUTIER and :

AI Scripting

Render in game
Buildings Modelling
Tanner
6 278 Polys
Co-Work with Vincent GAUTIER
Market
6 307 Polys
Co-Work with Vincent GAUTIER
Miller
6 216 Polys
Co-Work with Vincent GAUTIER
Level Building
Main Menu

Montbrison
Néronde